Vancouver, Canada Area
- Past
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- CG Supervisor - Techworks at Electronic Arts Canada
- CG Supervisor - NBA Street 5 at Electronic Arts Canada
- Animation CG Supervisor at Electronic Arts Canada
- CG Supervisor at Electronic Arts Blackbox (EAX)
- Senior Character Pipeline TD at Sony Pictures Imageworks
- Senior Character Pipeline TD at Sony Imageworks
- Creature TD at Industrial Light & Magic
- Creature TD at ILM
- Computer Artist at Aston Worldwide Animation
- Education
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- Vancouver Film School
- The University of British Columbia
- British Columbia Institute of Technology
- Taylor University College and Seminary
- Recommended
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4 people have recommended Ron - Connections
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161
connections
- Industry
- Motion Pictures and Film
Ron Bublitz’s Experience
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CG Supervisor - Techworks
Electronic Arts Canada
(Computer Games industry)
March 2008 — November 2009 (1 year 9 months)
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CG Supervisor - NBA Street 5
Electronic Arts Canada
(Computer Games industry)
November 2007 — March 2008 (5 months)
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Animation CG Supervisor
Electronic Arts Canada
(Public Company; ERTS; Computer Games industry)
July 2007 — November 2007 (5 months)
Evaluating current workflow and methodologies with the aim of developing new tools and taking the roadblocks away from the animators. Ultimately this is about taking game characters to the next level of believability.
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CG Supervisor
Electronic Arts Blackbox (EAX)
(Public Company; 1001-5000 employees; Computer Games industry)
February 2007 — July 2007 (6 months)
VirtualMe - EA's new internet based virtual world which will be populated with very highly detailed avatars. VirtualMe was demonstrated by Glenn Entis at his Siggraph 2007 Keynote address.
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Senior Character Pipeline TD
Sony Pictures Imageworks
(Public Company; Motion Pictures and Film industry)
September 2003 — February 2007 (3 years 6 months)
Design and implement tools and applications specifically focused on animation. Includes all "interaction design" tasks such as user research, user workflow, planning program architecture, UI mockups and implementation. Programs written using Mel, C++, python, java and QT.
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Senior Character Pipeline TD
Sony Imageworks
(Public Company; Motion Pictures and Film industry)
August 2003 — February 2007 (3 years 7 months)
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Creature TD
Industrial Light & Magic
(Privately Held; Motion Pictures and Film industry)
November 2000 — August 2003 (2 years 10 months)
Creature TD tasks included cloth, hair, flesh simulation setup and shot production for movies such as "The Mummy Returns", "Star Wars:Attack of the Clones", "Terminator 3".
Rigging and enveloping digital doubles on the film "Terminator 3" and the game "Bounty Hunter".
Animation tool design and implementation for all the previous projects.
Previsualization tool used in the planning of "Star Wars: Revenge of the Sith" and "War of the Worlds". -
Creature TD
ILM
(Motion Pictures and Film industry)
2000 — 2003 (3 years )
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Computer Artist
Aston Worldwide Animation
(Privately Held; Motion Pictures and Film industry)
January 2000 — October 2000 (10 months)
Worked on fully animated direct-to-DVD Christmas special. Tasks included character body and facial rigging, animation, render farm management and tool writing.
This is where the "CharPik" character selection tool was first written and implemented.
Ron Bublitz’s Education
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Vancouver Film School
Computer animation and effects 1997 — 1998
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The University of British Columbia
Bachelor of Landscape Architecture , 1988 — 1993
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British Columbia Institute of Technology
AutoCAD 1991 — 1991
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Taylor University College and Seminary
A.A.R.(Music) , 1986 — 1988