
Artist
Ontario, Canada

Artist
Ontario, Canada
Traditionally trained artist with 6+ years of experience working as a Concept and 3D Artist in Video Game Development. Encouraging and open team leader focused on characters, environments and creative development.
Conceptual Development, 3D environment design and art, character modeling, team management, project management
(Entertainment industry)
August 2009 — Present (5 months)
I am currently updating my portfolio and looking for full time/contract work in the Toronto are. I am available for freelance world via the interweb.
(Privately Held; Marketing and Advertising industry)
May 2007 — July 2009 (2 years 3 months)
Working with Maya/ZBrush to create assets for web games and an in development XBLA title.
(Privately Held; Computer Games industry)
2003 — 2005 (2 years )
I worked on the cinematics for the AAA title Pariah.
Software used;
3dsmax
Photoshop
Unreal Engine 2
I helped create 3 published game titles under the BrainBox division.
Desert Thunder
Marine Heavy Gunner
Land of the Dead: The Road to Fiddlers Green
1997 — 1998
I am also keenly interested in fine art. Some of my works are being shown at La Petite Mort Gallery in Ottawa. http://www.lapetitemortgallery.com/