Senior Enigneer 1 at Relic Entertainment
Vancouver, Canada Area
Senior Enigneer 1 at Relic Entertainment
Vancouver, Canada Area
Relic Entertainment - Networking
Propaganda Games - Action RPG - Boats/Water/Physics/AI
Propaganda Games - Turok - Gameplay/AI
EA Redwood Shores - James Bond: From Russia with Love - Vehicles/Physics
EA Redwood Shores - The Godfather - Vehicles/Physics/AI
EA Redwood Shores - Lord of the Rings: Return of the King - In-Game Cinematics/Tools/Gameplay
Game Play, Vehicles, AI, Physics, Water, C++, C# .NET, PS3 SPUs
(Public Company; Computer Games industry)
April 2009 — Present (9 months)
(Public Company; Computer Games industry)
October 2005 — January 2009 (3 years 4 months)
Unannounced Action RPG - Boats, Physics, AI, Water Sim, Vehicles, and SPU optimization
Turok - Gameplay, AI, and Collision
(Public Company; ERTS; Computer Games industry)
September 2002 — October 2005 (3 years 2 months)
-Physics and Vehicles on James Bond: From Russia with Love
-Physics, Vehicles, and AI on The Godfather
-Cinematics, Level Editor, and Gameplay Engineering on Lord of the Rings: Return of the King
(Public Company; ERTS; Computer Games industry)
January 2001 — August 2001 (8 months)
-Animation Tools on Triple Play Baseball
(Public Company; ERTS; Computer Games industry)
May 2000 — August 2000 (4 months)
-Build and Tools engineer on Need for Speed: Porsche
Bachelor of Science , Computer Science , 1998 — 2002
Graduated with Distinction specializing in Systems Engineering
Reverse engineering VW/Audi engine computers, sailing, scuba diving, auto-cross and competitive driving, snow boarding.
Member of MENSA.
Filed a patent with Disney for: System and Method for Driving Artificial Intelligence (AI) Characters Having Continuous Reevaluation of Current Goals and Navigation Path.