Rick Knowles

Lead Level Designer (Technical) at Bioware

Edmonton, Canada Area

Current
  • Lead Level Designer (Technical) at Bioware
Past
Education
  • University of Waterloo
  • University of Waterloo
Connections
142 connections
Industry
Entertainment

Rick Knowles’s Summary

Video Game Developer of nine years. Rick's experiences in game development began while completing his MFA at the University of Waterloo. There, with three other classmates, he formed the company Sunspire Studios. The group released one title called Tux Racer.

In 2003, Rick joined the development studio Pseudo Interactive where he became the Lead Level Designer and released two titles: Full Auto and Full Auto 2.

Rick is currently employed in the great north with BioWare making next gen action rpg games!

Rick Knowles’s Specialties:

My skills include Unreal 3 engine, 3DStudio Max, Maya, Photoshop, Illustrator, Dreamweaver, proprietary in house editors, Scripting(C/C++, Java, HTML), management and leadership.


Rick Knowles’s Experience

  • Lead Level Designer (Technical)

    Bioware

    (Public Company; ERTS; Computer Games industry)

    December 2009Present (1 month)

    Working on RPG game titles for the XBox 360 and PC.

  • Senior Designer

    BioWare

    (Public Company; 201-500 employees; Computer Games industry)

    August 2008December 2009 (1 year 5 months)

    Making games!

  • Senior Level Designer

    Bedlam Games

    (Entertainment industry)

    March 2008July 2008 (5 months)

  • Instructor

    McMaster University

    (Educational Institution; Higher Education industry)

    September 2004June 2008 (3 years 10 months)

    I taught Continuing Education Courses in Web Design. These courses focused on teaching graphic design principles and web design using Photoshop and Dreamweaver.

  • Lead level Designer

    Pseudo Interactive Inc.

    (Entertainment industry)

    April 2003February 2008 (4 years 11 months)

    I was the Lead Level Designer working on console games for the Xbox360 and Playstation 3. Released titles include Full Auto and Full Auto 2.

  • Level Designer

    Pseudo Interactive

    (Privately Held; 51-200 employees; Computer Games industry)

    20032004 (1 year )

  • Artist/Designer/Co-founder

    Sunspire Studios

    (Privately Held; 1-10 employees; Computer Games industry)

    September 2000December 2002 (2 years 4 months)

    A start up game development company with four co-founders. We released one game title: Tux Racer.


Rick Knowles’s Education

  • University of Waterloo

    MFA , Computer Graphics , 19982001

  • University of Waterloo

    Bmath , Mathematics/Fine Arts , 19921997


Additional Information

Rick Knowles’s Groups:

  •    Game Design Professionals
  •    Game Designers Network
  •    VideoGame Professionals

Rick Knowles’s Contact Settings

Interested In:

  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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