
Student at Vancouver Film School
Vancouver, Canada Area

Student at Vancouver Film School
Vancouver, Canada Area
I have no previous experience in the game industry but I am working hard so that I can learn as much as I can during my time at VFS. I have currently worked on one development cycle for the free to play student flash game Karts of War, and am currently in a development cycle for the next gen student game Interlopers, which is developed in the Source engine.
-Graphic Design
-Typography
-Compositon
-Proficient in Photoshop
-Proficient in 3D Studio Max
-Unreal 2004 Engine
-Unreal 3 Engine
-NWN Aurora Toolset.
-Source Engine Art Pipeline
(Public Company; 201-500 employees; ERTS; Computer Games industry)
2008 — 2009 (1 year )
(Computer Games industry)
2007 — 2008 (1 year )
(Privately Held; 10,001 or more employees; Retail industry)
July 2006 — October 2007 (1 year 4 months)
I worked in the Produce Section and dealt with Customer Service to ensure that customers were fully satisfied.
Game Design , Video Game Design , 2007 — 2008
Design Foundations , Graphical Design, Typography, 3D Design, Composition , 2006 — 2007