
Extreme Blue Technical Intern at IBM
Montreal, Canada Area

Extreme Blue Technical Intern at IBM
Montreal, Canada Area
I am a senior undergraduate student pursuing a BEng in Software Engineering at Concordia University. I am actively seeking a career in game development.
Game Design, Graphics, Artificial Intelligence, Writing
(Public Company; IBM; Information Technology and Services industry)
May 2009 — August 2009 (4 months)
I worked independently in a group of four student interns (three technical and one business) to develop a proof of concept product for the WebSphere team. This work included: project planning, concept validation, requirements gathering, architecture and design, code implementation, documentation and presentations to IBM executives.
(Public Company; RIMM; Wireless industry)
May 2008 — August 2008 (4 months)
I helped to develop the Blackberry Java API. I created sample applications intended for third party developers displaying the functionality of new API features. I also improved the documentation of new and existing libraries. In my work I learned how to optimize code for a mobile device, work with a large programming team across two cities and participate in code review meetings with senior development members.
(Computer Software industry)
September 2007 — December 2007 (4 months)
I developed and debugged the Arc+ Virtual Welding Simulator, a large, highly graphical and multithreaded application. I worked closely with welding engineers on domain specific requirements, and integrated into an existing programming team using Scrum agile development.
BEng , Software Engineering , 2006 — 2010 (expected)
DEC , Pure & Applied Science , 2004 — 2006
Video Games, Art, Science, Music
CUSEC, SCS, CS Games
• Recipient of the "Peter Matthews Memorial Scholarship" in 2009
• Recipient of the “Stan Heaps Scholarship” in 2008
• Recipient of the “Groupe LGS Inc. Scholarship in Engineering” in 2007
• Recipient of the “Riverside School Board Scholarship” in 2004