Sound Artist at Electronic Arts & Audio Production Specialist
Vancouver, Canada Area
Sound Artist at Electronic Arts & Audio Production Specialist
Vancouver, Canada Area
My goal is to be part of a creative and forward thinking team, utilizing cutting-edge audio design with the end goal of creating AAA products for the consumer.
• Bachelor of Science (UBC) - Major in Geophysics
• 16 years working with Digidesign Software: Pro Tools HD, Pro Tools 2.1-6.7, TDM and LE systems
• 15 years working with Wavelab, Sound Forge, Nuendo, Reason, Recycle, Peak and Waves
• 20 years experience mixing and mastering multi-channel audio for CD & Multimedia
• 15 years experience with SFX design
• Posting speech, music and sound FX to video, multimedia and film
• Communication – able to clearly convey complex technical processes into language that various departments can understand and use
• Planning - accurately scopes out length and difficulty of tasks and projects; sets objectives and goals, breaks down work into the process steps; develops schedules and task assignments; anticipates and adjusts for problems and roadblocks
• Great attention to details, well organized, and able to learn quickly
• Self-motivated, innovative, and strong in independent and teamwork
• Please visit www.fyssas.com for more details
• Extensive audio editing experience that includes foreign language editing (French, Cantonese, Japanese, Greek, Vietnamese)
• Website Design using Dreamweaver, Flash MX and Photoshop CS
• PC/Macintosh tech support for various local recording studios
• 17+ years experience with DOS, Win 3.1, Win 98, Win NT, Win 2000, Win XP, Linux and Unix
• Encoding audio, mp3, bandwidth optimizing techniques, voice and music for internet, DVD & multimedia
(Public Company; ERTS; Computer Games industry)
July 2006 — Present (3 years 6 months)
Sound Design for Video Games: Wii, PSP, NDS. Voice editing, In-Game Mixing, Surround Mixing and Encoding, Music Editing, Music Remixing, Audio & Speech Consulting, Asset Management, Audio Project Management, Foley Editing.
Credits:
EA Sports Active 2 - More Workouts (Wii)
EA Sports Active (Wii)
NBA Live 08 - Sony PSP
NBA Live 08 - Nintendo Wii
EA Playground - Nintendo DS
Pogo Island - Nintendo DS
EA Playground - Wii
Need for Speed - Pro Street - PSP
(Motion Pictures and Film industry)
January 1992 — Present (18 years )
Multimedia Director / Audio Engineer / Music Producer of Hybrid Studios and Fyssas.com Music Productions
Duties include:
• Recording, producing and mixing music for artists
• Voice-overs for theatre productions and corporate clients
• Independent consulting for audio design, DAW interfacing and studio maintenance
• Digital editing, Mastering, SFX design, audio for video, audio for theatre, public relations
• Designing, building and wiring a ProTools 5.1 and 2.0 mix suite
• Credits on over 75 commercially released CDs
• Currently working on Post Production, Surround Mixing and SFX design for feature films and short
films.
(Self-Employed; Myself Only; Music industry)
January 1992 — 2006 (14 years )
Aiken’s Place - Warsaw, Poland-Recording Engineer
Client / Producer : Yannis Fyssas / Chris Aiken
Beatty Lane Studios - 1-550 Beatty, Vancouver, BC
Recording / Mixing / Programming / Mastering
Client: Dario (London Records, New York)
CBC TV & Radio – 700 Hamilton St, Vancouver, BC
Pre-Production / Mixing Engineer / 2nd Engineer / Audio for TV
Projects: Great Canadian Dream, Zed, Radio One
Greenhouse Studios – 3955 Graveley Street, Vancouver, BC - Mixing Engineer
Client: Reddicts. Distribution: (SONY Asia)
Profile Sound Studios – 3448 Commercial Street, Vancouver, BC
Editing - Client: Flicker
Relevant Sound Applications:
Pro Tools, DigiTranslator, Nuendo, Sound Forge, Reason, Rewire, Waves, Softsynths, VSTi, Virtual, Net Mix, Peak Pro.
Operating Systems:
Windows (95, 98, NT, 2000, XP), Mac OS 8, 9, OS X, Linux, Knoppix.
Other Applications:
FTP, Flash MX, Dreamweaver, Photoshop CS, Adobe Premier, Various Audio & Video Codecs, PC MacLan, DVD Authoring.
(Music industry)
April 1995 — January 2000 (4 years 10 months)
Manager / Producer / Senior Recording Engineer
Duties included:
• Engineering, producing, mixing and mastering albums, demos, voice-overs, multimedia and soundtracks
• Accounting, advertising, studio bookings, maintenance, rentals, repairs, and public relations
During the 5 years in this position, I worked with various musical styles including pop, rock, folk, dance, industrial, world beat, ethnic and classical. I worked on about 25 projects per year each with a different team of artists, corporate investors and session musicians. Each project lasted anywhere from one week to six months. I was also a liaison between the 3 owners of Yaletown Sound and was responsible for keeping them informed of future projects, studio upgrades and investments. This experience has taught me how to work in teams of people with different personalities, backgrounds, goals and abilities.
BSc. , Geophysics , 1989 — 1994
Architecture, Evolutionary Biology, Extreme Downhill Cycling, Gardening, Macro Economics, Psychology, Travel, Wine, Interior Design, Real Estate, History, Music Composition, Neurology, not in any particular order...
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